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Publicserver | Bugboard - Bitte meldet Fehler hier

Hallo zusammen,

leider sind auch wir mit unseren Gamemodes nicht perfekt. Daher bitten wir euch, Fehler und Unstimmigkeiten, die ihr auf dem Server findet, hier zu melden.
Bitte denkt daran euren Fehler genau zu beschreiben, den Weg, wie ihr zu diesem Fehler gekommen seid. (Klickreihenfolge, Örtlichkeiten)

Vielen Dank schon einmal im Voraus für Bugmeldungen und viel Spaß
wünscht euch

Eure Stabsabteilung S2-Public

Nach langer Spielzeit gestern auf dem Server sind folgende Probleme hervorgetreten:

 

  • Die HLW funktion wird doppelt ausgeführt und ggf. verbuggt wiedergegeben - Ergo, es funktioniert leider nicht so wie gewollt
  • Bewusstlosigkeit setzt irgendwann nicht mehr aus, sprich Leute dürften gemäß ihren Werten und stabilität aufwachen, tun es aber nicht.
  • "Präzision" der KI-Aimbot. In meinen Augen ist die Trefferquote in Anbetracht der Reaktionsgeschwindigkeit der KI immer noch deutlich zu hoch und zu bemängeln.
  • FPS Probleme, lösbar durch Reconnect, aber trotzdem sehr nervig. Eventuell mal gucken ob es an den Mods oder an der aktuellen Arma Version liegt.

Das dürfte es erstmal gewesen sein.

Grüße,

bLue

Zitat von bLue am Mai 6, 2018, 3:01 pm Uhr

Nach langer Spielzeit gestern auf dem Server sind folgende Probleme hervorgetreten:

 

  • Die HLW funktion wird doppelt ausgeführt und ggf. verbuggt wiedergegeben - Ergo, es funktioniert leider nicht so wie gewollt
  • Bewusstlosigkeit setzt irgendwann nicht mehr aus, sprich Leute dürften gemäß ihren Werten und stabilität aufwachen, tun es aber nicht.
  • "Präzision" der KI-Aimbot. In meinen Augen ist die Trefferquote in Anbetracht der Reaktionsgeschwindigkeit der KI immer noch deutlich zu hoch und zu bemängeln.
  • FPS Probleme, lösbar durch Reconnect, aber trotzdem sehr nervig. Eventuell mal gucken ob es an den Mods oder an der aktuellen Arma Version liegt.

Das dürfte es erstmal gewesen sein.

Grüße,

bLue

 

Die HLW scheint zu funktionieren zumindest hat sie Auswirkungen auf Puls und so aber die Falsche Animation und das sie doppelt ausgeführt wird stimmt aber das große Problem ist glaube ich das mit der Bewusstlosigkeit denke mal das da eher was in der config umgestellt werden muss.

Bei der KI weis ich nicht ich finde sie ist zum Teil einfach nur dumm aber das mit der Treff Genauigkeit stimmt schon ist halt doof wenn man 1 mag Kopfschüsse brauch um sie zu killen und sie sich dabei umdrehen und dich eigentlich mit dem ersten Schuss entweder Töten oder Bewusstlos schießen.

dazu kommt noch das ich glaube das was mit der ACE-Balistic nicht stimmt bin der meinung das ich alles richtig gemacht habe aber die Schüsse landen sonst wo.

Also die FPS Probleme liegen nicht mit der aktuellen ARMA version zusammen da es vor dem letzten Update auch schon das Problem gab und es liegt auch nicht direkt am Server da ein reconnect ja hilft aber per Zeus etwas löschen keine Verbesserung der FPS bringt, ich habe die Vermutung das es mit einem Script oder einer Mod zusammenhängt, also das ich denke das der Client vollgespamt wird aber mit was weis ich nicht.

habe mich auch mal hingesetzt und die RPT von gestern durch geschaut aber die ist gerade mal 300k groß bei ca 5h oder 6h ARMA auf unseren Public.

Errors habe ich nur einen gefunden und sonst einige Warning meldungen die glaube ich mit dem Tank DLC zusammen hängen

23:04:27 Error in expression < = false;
restrict_sOptics = false;
if (PARAMS_rThermal != 0) then {restrict_The>
23:04:27   Error position: <PARAMS_rThermal != 0) then {restrict_The>
23:04:27   Error Nicht definierte Variable in Ausdruck: params_rthermal
23:04:27 File mpmissions\__CUR_MP.Altis\scripts\restrictions.sqf, line 72

 

aber daran liegt es nicht mit den FPS Problemen, denke ich zumindest.

aber zu dem Zeitpunkt als bei mir die FPS Probleme anfingen habe ich

" 3:18:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:18:28 Client: Object 2:2376 (type Type_128) not found.
3:18:28 Client: Object 2:2376 (type Type_161) not found."

in der RPT gefunden und das der Client Mehrfach damit vollgespamt wird ( habe einen Ausschnitt mal komplett angehangen ) und ich denke das es eventuell damit zusammen hängt auch vor dem Zeitpunkt wird das gespamt, und wenn ich mir so insgesamt die Häufigkeit ansehe denke ich schon das es der Fehler was die FPS angeht sein kann.

3:18:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:18:28 Client: Object 2:2376 (type Type_128) not found.
3:18:28 Client: Object 2:2376 (type Type_161) not found.
3:18:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:18:28 Client: Object 2:2376 (type Type_456) not found.
3:18:33 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:18:38 Client: Object 2:2376 (type Type_127) not found.
3:18:47 Client: Object 2:2376 (type Type_128) not found.
3:18:47 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:18:58 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:06 Client: Object 2:2376 (type Type_456) not found.
3:19:24 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:27 Client: Object 2:2376 (type Type_161) not found.
3:19:27 Client: Object 2:2376 (type Type_128) not found.
3:19:27 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:31 Client: Object 2:2376 (type Type_127) not found.
3:19:35 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:38 [BWA3] WARNING: class BWA3_RearViewCamera not found for BWA3_Puma_Tropen
3:19:39 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:39 Client: Object 2:2376 (type Type_128) not found.
3:19:45 Client: Object 2:2376 (type Type_128) not found.
3:19:57 Client: Object 2:2376 (type Type_127) not found.
3:19:58 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:19:59 Client: Object 2:2376 (type Type_128) not found.
3:20:00 Client: Object 2:2376 (type Type_161) not found.
3:20:01 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:20:12 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:20:58 Client: Object 2:2376 (type Type_128) not found.
3:21:03 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:21:03 Warning Message: No entry '.icon'.
3:21:03 Warning Message: '/' is not a value
3:21:03 Unrecognized texture type '': ''
3:21:03 Warning Message: Cannot load texture .
3:21:03 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:21:03 Warning Message: No entry '.shadow'.
3:21:03 Warning Message: '/' is not a value
3:21:03 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:21:03 Warning Message: No entry '.size'.
3:21:03 Warning Message: '/' is not a value
3:21:03 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:21:03 Warning Message: No entry '.icon'.
3:21:03 Warning Message: '/' is not a value
3:21:03 Unrecognized texture type '': ''
3:21:03 Warning Message: Cannot load texture .
3:21:46 Client: Object 2:2376 (type Type_128) not found.
3:21:46 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:21:46 Client: Object 2:2376 (type Type_127) not found.
3:21:46 Client: Object 2:2376 (type Type_456) not found.
3:21:52 Client: Object 2:2376 (type Type_161) not found.
3:21:57 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:22:02 Client: Object 2:2376 (type Type_128) not found.
3:22:09 Client: Object 2:2376 (type Type_456) not found.
3:22:12 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:22:12 Client: Object 2:2376 (type Type_127) not found.
3:22:12 Client: Object 2:2376 (type Type_128) not found.
3:22:30 Client: Object 2:2376 (type Type_161) not found.
3:22:30 Client: Object 2:2376 (type Type_128) not found.
3:22:42 Client: Object 2:2376 (type Type_127) not found.
3:22:42 Client: Object 2:2376 (type Type_128) not found.
3:22:43 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:22:57 Client: Object 2:2376 (type Type_128) not found.
3:23:04 Client: Object 2:2376 (type Type_161) not found.
3:23:12 Client: Object 2:2376 (type Type_128) not found.
3:23:19 Client: Object 2:2376 (type Type_127) not found.
3:23:21 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:23:27 Client: Object 2:2376 (type Type_128) not found.
3:23:41 Client: Object 2:2376 (type Type_161) not found.
3:23:41 Client: Object 2:2376 (type Type_456) not found.
3:23:43 Client: Object 2:2376 (type Type_128) not found.
3:23:56 Client: Object 2:2376 (type Type_127) not found.
3:23:57 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:23:58 Client: Object 2:2376 (type Type_128) not found.
3:24:13 Client: Object 2:2376 (type Type_128) not found.
3:24:17 Client: Object 2:2376 (type Type_161) not found.
3:24:28 Client: Object 2:2376 (type Type_128) not found.
3:24:33 Client: Object 2:2376 (type Type_127) not found.
3:24:34 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:24:43 Client: Object 2:2376 (type Type_128) not found.
3:24:54 Client: Object 2:2376 (type Type_161) not found.
3:24:59 Client: Object 2:2376 (type Type_128) not found.
3:25:10 Client: Object 2:2376 (type Type_127) not found.
3:25:11 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:25:12 Client: Object 2:2376 (type Type_456) not found.
3:25:14 Client: Object 2:2376 (type Type_128) not found.
3:25:29 Client: Object 2:2376 (type Type_128) not found.
3:25:31 Client: Object 2:2376 (type Type_161) not found.
3:25:45 Client: Object 2:2376 (type Type_128) not found.
3:25:47 Client: Object 2:2376 (type Type_127) not found.
3:25:48 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:26:00 Client: Object 2:2376 (type Type_128) not found.
3:26:08 Client: Object 2:2376 (type Type_161) not found.
3:26:16 Client: Object 2:2376 (type Type_128) not found.
3:26:23 Client: Object 2:2376 (type Type_127) not found.
3:26:24 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:26:31 Client: Object 2:2376 (type Type_128) not found.
3:26:43 Client: Object 2:2376 (type Type_456) not found.
3:26:44 Client: Object 2:2376 (type Type_161) not found.
3:26:47 Client: Object 2:2376 (type Type_128) not found.
3:27:00 Client: Object 2:2376 (type Type_127) not found.
3:27:01 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:27:02 Client: Object 2:2376 (type Type_128) not found.
3:27:18 Client: Object 2:2376 (type Type_128) not found.
3:27:21 Client: Object 2:2376 (type Type_161) not found.
3:27:34 Client: Object 2:2376 (type Type_128) not found.
3:27:37 Client: Object 2:2376 (type Type_127) not found.
3:27:38 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:27:49 Client: Object 2:2376 (type Type_128) not found.
3:27:58 Client: Object 2:2376 (type Type_161) not found.
3:28:05 Client: Object 2:2376 (type Type_128) not found.
3:28:14 Client: Object 2:2376 (type Type_456) not found.
3:28:14 Client: Object 2:2376 (type Type_127) not found.
3:28:15 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:28:21 Client: Object 2:2376 (type Type_128) not found.
3:28:35 Client: Object 2:2376 (type Type_161) not found.
3:28:37 Client: Object 2:2376 (type Type_128) not found.
3:28:51 Client: Object 2:2376 (type Type_127) not found.
3:28:51 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:28:52 Client: Object 2:2376 (type Type_128) not found.
3:29:08 Client: Object 2:2376 (type Type_128) not found.
3:29:11 Client: Object 2:2376 (type Type_161) not found.
3:29:24 [BWA3] WARNING: class BWA3_RearViewCamera not found for BWA3_Puma_Tropen
3:29:24 Client: Object 2:2376 (type Type_128) not found.
3:29:27 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:29:27 Client: Object 2:2376 (type Type_127) not found.
3:29:29 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:29:40 Client: Object 2:2376 (type Type_128) not found.
3:29:45 Client: Object 2:2376 (type Type_456) not found.
3:29:48 Client: Object 2:2376 (type Type_161) not found.
3:30:15 Client: Object 2:2376 (type Type_128) not found.
3:30:15 Client: Object 2:2376 (type Type_127) not found.
3:30:15 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:30:25 Client: Object 2:2376 (type Type_161) not found.
3:30:26 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:30:29 Client: Object 2:2376 (type Type_128) not found.
3:30:40 Object Land_MultiMeter_F can't have zero or negative mass! a3\structures_f\items\tools\multimeter_f.p3d
3:30:41 Client: Object 2:2376 (type Type_127) not found.
3:30:42 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:30:45 Client: Object 2:2376 (type Type_128) not found.
3:31:01 Client: Object 2:2376 (type Type_128) not found.
3:31:01 Client: Object 2:2376 (type Type_161) not found.
3:31:17 Client: Object 2:2376 (type Type_456) not found.
3:31:17 Client: Object 2:2376 (type Type_128) not found.
3:31:18 Client: Object 2:2376 (type Type_127) not found.
3:31:18 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:31:29 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:31:29 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:31:32 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:31:34 Client: Object 2:2376 (type Type_128) not found.
3:31:34 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:31:38 Client: Object 2:2376 (type Type_161) not found.
3:31:50 Client: Object 2:2376 (type Type_128) not found.
3:32:22 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:32:22 Client: Object 2:2376 (type Type_127) not found.
3:32:22 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:32:22 Client: Object 2:2376 (type Type_161) not found.
3:32:22 Client: Object 2:2376 (type Type_128) not found.
3:32:23 Client: Object 2:2376 (type Type_128) not found.
3:32:49 Client: Object 2:2376 (type Type_456) not found.
3:32:50 Client: Object 2:2376 (type Type_127) not found.
3:32:50 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:32:50 Client: Object 2:2376 (type Type_128) not found.
3:32:50 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:32:51 Client: Object 2:2376 (type Type_161) not found.
3:32:56 Client: Object 2:2376 (type Type_128) not found.
3:33:28 Client: Object 2:2376 (type Type_127) not found.
3:33:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:33:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:33:28 Client: Object 2:2376 (type Type_161) not found.
3:33:28 Client: Object 2:2376 (type Type_128) not found.
3:33:29 Client: Object 2:2376 (type Type_128) not found.
3:33:51 Client: Object 2:2376 (type Type_128) not found.
3:33:56 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:34:01 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:34:02 Client: Object 2:2376 (type Type_128) not found.
3:34:28 Client: Object 2:2376 (type Type_456) not found.
3:34:28 Client: Object 2:2376 (type Type_127) not found.
3:34:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:34:28 Client: Object 2:2376 (type Type_128) not found.
3:34:28 Client: Object 2:2376 (type Type_161) not found.
3:34:32 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:34:33 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:34:35 Client: Object 2:2376 (type Type_128) not found.
3:34:38 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:10 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:14 Client: Object 2:2376 (type Type_128) not found.
3:35:14 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:14 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:14 Client: Object 2:2376 (type Type_127) not found.
3:35:14 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:15 Client: Object 2:2376 (type Type_161) not found.
3:35:18 Client: Object 2:2376 (type Type_161) not found.
3:35:26 Client: Object 2:2376 (type Type_128) not found.
3:35:41 Client: Object 2:2376 (type Type_127) not found.
3:35:41 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:42 Client: Object 2:2376 (type Type_128) not found.
3:35:46 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:35:49 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:36:19 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:36:23 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:36:35 Client: Object 2:2376 (type Type_128) not found.
3:36:49 Client: Object 2:2376 (type Type_456) not found.
3:36:49 Client: Object 2:2376 (type Type_161) not found.
3:36:49 Client: Object 2:2376 (type Type_127) not found.
3:36:50 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:36:55 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:37:07 Client: Object 2:2376 (type Type_128) not found.
3:37:19 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:37:21 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:37:22 Client: Object 2:2376 (type Type_456) not found.
3:37:37 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:37:41 Client: Object 2:2376 (type Type_128) not found.
3:37:44 Client: Object 2:2376 (type Type_161) not found.
3:37:45 Client: Object 2:2376 (type Type_127) not found.
3:37:45 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:37:51 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:38:16 Client: Object 2:2376 (type Type_128) not found.
3:38:27 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:38:41 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:38:41 Client: Object 2:2376 (type Type_127) not found.
3:38:44 Client: Object 2:2376 (type Type_128) not found.
3:38:44 Client: Object 2:2376 (type Type_161) not found.
3:38:50 Client: Object 2:2376 (type Type_128) not found.
3:38:54 Client: Object 2:2376 (type Type_456) not found.
3:38:57 Client: Object 2:2376 (type Type_161) not found.
3:39:04 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:39:08 Client: Object 2:2376 (type Type_128) not found.
3:39:18 Client: Object 2:2376 (type Type_127) not found.
3:39:18 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:39:38 Client: Object 2:2376 (type Type_128) not found.
3:39:38 Client: Object 2:2376 (type Type_161) not found.
3:39:41 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:39:42 Object Land_WaterPurificationTablets_F can't have zero or negative mass! a3\structures_f_epa\items\medical\waterpurificationtablets_f.p3d
3:39:42 Object Land_DisinfectantSpray_F can't have zero or negative mass! a3\structures_f_epa\items\medical\disinfectantspray_f.p3d
3:39:42 Object Land_VitaminBottle_F can't have zero or negative mass! a3\structures_f_epa\items\medical\vitaminbottle_f.p3d
3:39:42 Object Land_HeatPack_F can't have zero or negative mass! a3\structures_f_epa\items\medical\heatpack_f.p3d
3:39:42 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:42 Client: Object 2:2376 (type Type_128) not found.
3:39:42 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:42 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:43 Object Land_DisinfectantSpray_F can't have zero or negative mass! a3\structures_f_epa\items\medical\disinfectantspray_f.p3d
3:39:43 Object Land_Bandage_F can't have zero or negative mass! a3\structures_f_epa\items\medical\bandage_f.p3d
3:39:43 Object Land_PainKillers_F can't have zero or negative mass! a3\structures_f_epa\items\medical\painkillers_f.p3d
3:39:43 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:43 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:43 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:43 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:43 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:39:44 Object Land_PainKillers_F can't have zero or negative mass! a3\structures_f_epa\items\medical\painkillers_f.p3d
3:39:54 Client: Object 2:2376 (type Type_127) not found.
3:39:54 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:40:00 Client: Object 2:2376 (type Type_128) not found.
3:40:11 Client: Object 2:2376 (type Type_161) not found.
3:40:17 Client: Object 2:2376 (type Type_128) not found.
3:40:18 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:40:18 Object Land_MultiMeter_F can't have zero or negative mass! a3\structures_f\items\tools\multimeter_f.p3d
3:40:25 Client: Object 2:2376 (type Type_456) not found.
3:40:31 Client: Object 2:2376 (type Type_127) not found.
3:40:31 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:40:35 Client: Object 2:2376 (type Type_128) not found.
3:40:47 Client: Object 2:2376 (type Type_161) not found.
3:41:10 Client: Object 2:2376 (type Type_128) not found.
3:41:27 Client: Object 2:2376 (type Type_127) not found.
3:41:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:41:28 Client: Object 2:2376 (type Type_128) not found.
3:41:28 Client: Object 2:2376 (type Type_161) not found.
3:41:45 Client: Object 2:2376 (type Type_128) not found.
3:41:51 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:42:04 Client: Object 2:2376 (type Type_456) not found.
3:42:04 Client: Object 2:2376 (type Type_128) not found.
3:42:04 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:42:04 Client: Object 2:2376 (type Type_161) not found.
3:42:04 Client: Object 2:2376 (type Type_127) not found.
3:42:20 Client: Object 2:2376 (type Type_128) not found.
3:42:38 Client: Object 2:2376 (type Type_161) not found.
3:42:39 Client: Object 2:2376 (type Type_128) not found.
3:42:40 Client: Object 2:2376 (type Type_127) not found.
3:42:40 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:42:46 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:42:57 Client: Object 2:2376 (type Type_128) not found.
3:43:15 Client: Object 2:2376 (type Type_161) not found.
3:43:16 Client: Object 2:2376 (type Type_128) not found.
3:43:17 Client: Object 2:2376 (type Type_127) not found.
3:43:17 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:43:23 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:43:29 Client: Object 2:2376 (type Type_456) not found.
3:43:35 Client: Object 2:2376 (type Type_128) not found.
3:43:51 Client: Object 2:2376 (type Type_161) not found.
3:43:53 Client: Object 2:2376 (type Type_128) not found.
3:43:53 Client: Object 2:2376 (type Type_127) not found.
3:43:54 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:44:00 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:44:10 Client: Object 2:2376 (type Type_128) not found.
3:44:48 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:48 Warning Message: No entry '.icon'.
3:44:48 Warning Message: '/' is not a value
3:44:48 Unrecognized texture type '': ''
3:44:48 Warning Message: Cannot load texture .
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.icon'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Unrecognized texture type '': ''
3:44:54 Warning Message: Cannot load texture .
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.shadow'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.size'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.icon'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Unrecognized texture type '': ''
3:44:54 Warning Message: Cannot load texture .
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.icon'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Unrecognized texture type '': ''
3:44:54 Warning Message: Cannot load texture .
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.shadow'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.size'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Warning Message: No entry 'bin\config.bin/cfgGroupIcons.'.
3:44:54 Warning Message: No entry '.icon'.
3:44:54 Warning Message: '/' is not a value
3:44:54 Unrecognized texture type '': ''
3:44:54 Warning Message: Cannot load texture .
3:44:57 Client: Object 2:2376 (type Type_128) not found.
3:44:57 Client: Object 2:2376 (type Type_127) not found.
3:44:57 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:44:57 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:44:57 Client: Object 2:2376 (type Type_161) not found.
3:45:00 Client: Object 2:2376 (type Type_456) not found.
3:45:04 Client: Object 2:2376 (type Type_128) not found.
3:45:13 Client: Object 2:2376 (type Type_161) not found.
3:45:22 Client: Object 2:2376 (type Type_128) not found.
3:47:29 Client: Object 2:2376 (type Type_128) not found.
3:48:08 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:48:11 Client: Object 2:2376 (type Type_127) not found.
3:48:11 Client: Object 2:2376 (type Type_161) not found.
3:48:11 Client: Object 2:2376 (type Type_456) not found.
3:48:31 Client: Object 2:2376 (type Type_128) not found.
3:48:53 Cannot intersect with a3\structures_f\walls\city_8m_f.p3d - missing skeleton bones
3:48:53 Cannot intersect with a3\structures_f\walls\city_8m_f.p3d - missing skeleton bones
3:49:18 Client: Object 2:2376 (type Type_128) not found.
3:49:22 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:49:25 Client: Object 2:2376 (type Type_127) not found.
3:49:26 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:49:34 Client: Object 2:2376 (type Type_456) not found.
3:49:57 Client: Object 2:2376 (type Type_161) not found.
3:50:04 Client: Object 2:2376 (type Type_128) not found.
3:50:21 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:50:28 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:50:31 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:50:32 Client: Object 2:2376 (type Type_128) not found.
3:50:34 Client: Object 2:2376 (type Type_127) not found.
3:50:34 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:50:40 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:50:41 Client: Object 2:2376 (type Type_161) not found.
3:50:43 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:50:54 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:51:05 Client: Object 2:2376 (type Type_128) not found.
3:51:05 Client: Object 2:2376 (type Type_127) not found.
3:51:05 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:51:06 Client: Object 2:2376 (type Type_456) not found.
3:51:08 Client: Object 2:2376 (type Type_128) not found.
3:51:09 [BWA3] WARNING: class BWA3_RearViewCamera not found for BWA3_Puma_Tropen
3:51:11 Client: Object 2:2376 (type Type_161) not found.
3:51:29 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:51:32 Weather was forced to change
3:52:07 Client: Object 2:2376 (type Type_128) not found.
3:52:08 Client: Object 2:2376 (type Type_127) not found.
3:52:08 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:52:08 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:52:08 Client: Object 2:2376 (type Type_161) not found.
3:52:51 Client: Object 2:2376 (type Type_456) not found.
3:52:51 Client: Object 2:2376 (type Type_128) not found.
3:52:51 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:52:51 Client: Object 2:2376 (type Type_127) not found.
3:52:51 Object WeaponHolderSimulated can't have zero or negative mass! a3\weapons_f\dummyweapon.p3d
3:52:51 Client: Object 2:2376 (type Type_161) not found.
3:52:54 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:53:02 Client: Object 2:2376 (type Type_161) not found.
3:53:03 Client: Object 2:2376 (type Type_128) not found.
3:54:00 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:54:07 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:54:09 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:09 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:09 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:10 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:10 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:10 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:12 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:13 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:13 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:13 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:13 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:20 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:22 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:22 Setting invalid pitch 0.0000 for L Bravo 4-1:1 REMOTE
3:54:23 Object Land_DisinfectantSpray_F can't have zero or negative mass! a3\structures_f_epa\items\medical\disinfectantspray_f.p3d
3:54:23 Object Land_PainKillers_F can't have zero or negative mass! a3\structures_f_epa\items\medical\painkillers_f.p3d
3:54:34 O_APC_Tracked_02_AA_F: cannon_ready_light - unknown animation source muzzle_hide_cannon
3:54:38 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:38 Object Land_Battery_F can't have zero or negative mass! a3\structures_f_epa\items\electronics\battery_f.p3d
3:54:50 WARNING: Function 'name' - pionier_1 has no unit
3:54:50  - network id 11:74
3:54:50  - person Cardenas
3:54:52 Object Land_Bandage_F can't have zero or negative mass! a3\structures_f_epa\items\medical\bandage_f.p3d
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:56 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:54:57 String STR_RHS_AUTHOR_FULL not found
3:55:04 Object Land_PainKillers_F can't have zero or negative mass! a3\structures_f_epa\items\medical\painkillers_f.p3d
3:55:20 EPE manager release (3|58|0)
3:55:20 Number of actors in scene after release: 3
3:55:20 EPE manager release (0|3|0)
3:56:08 Shutdown normally
3:56:50 SimulWeather - Cloud Renderer - noise texture file is not specified!
3:56:59 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]
3:56:59 Deinitialized shape [Class: "I_ghillie_lsh_F"; Shape: "a3\characters_f_mark\indep\i_fullghillie_f.p3d";]
3:56:59 Deinitialized shape [Class: "O_ghillie_lsh_F"; Shape: "a3\characters_f_mark\opfor\o_fullghillie_f.p3d";]
3:56:59 Deinitialized shape [Class: "O_officer_F"; Shape: "a3\characters_f\opfor\o_officer.p3d";]
3:57:00 Deinitialized shape [Class: "rhsusf_airforce_pilot"; Shape: "rhsusf\addons\rhsusf_infantry\rhsusf_marine_v2.p3d";]
3:57:00 Deinitialized shape [Class: "PBW_Uniform4K_tropen_xx"; Shape: "german_uniforms\pbw_uniform4.p3d";]
3:57:00 Deinitialized shape [Class: "B_sniper_F"; Shape: "a3\characters_f\blufor\b_sniper.p3d";]
3:57:00 Deinitialized shape [Class: "B_T_Sniper_F"; Shape: "a3\characters_f\blufor\b_sniper.p3d";]
3:57:00 Deinitialized shape [Class: "BWA3_SniperG82_Fleck"; Shape: "a3\characters_f\blufor\b_sniper.p3d";]
3:57:00 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
3:57:00 Deinitialized shape [Class: "I_helipilot_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
3:57:00 Deinitialized shape [Class: "B_Helipilot_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_GL_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_lite_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_AR_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_soldier_repair_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_AA_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_soldier_M_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_AT_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_TL_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_medic_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_Soldier_LAT_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_soldier_exp_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_crew_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_recon_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_recon_M_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_recon_exp_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "O_recon_medic_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "PBW_Uniform3K_tropen_xx"; Shape: "german_uniforms\pbw_uniform3.p3d";]
3:57:00 Deinitialized shape [Class: "O_helipilot_F"; Shape: "a3\characters_f\common\pilot_f.p3d";]
3:57:00 Deinitialized shape [Class: "I_pilot_F"; Shape: "a3\characters_f\common\pilot_f.p3d";]
3:57:00 Deinitialized shape [Class: "I_Story_Colonel_F"; Shape: "a3\characters_f_beta\indep\ia_officer.p3d";]
3:57:00 Deinitialized shape [Class: "I_officer_F"; Shape: "a3\characters_f_beta\indep\ia_officer.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_1_2_F"; Shape: "a3\characters_f\civil\c_citizen1.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_1_1_F"; Shape: "a3\characters_f\civil\c_citizen1.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_beggar_F_euro"; Shape: "a3\characters_f\civil\c_poor.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_beggar_F_asia"; Shape: "a3\characters_f\civil\c_poor.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_beggar_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_fugitive_F_afro"; Shape: "a3\characters_f\civil\c_poor.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_shorts_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_3_F_asia"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_4_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_p_shorts_1_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_3_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_2_F_asia"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_4_F_afro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_1_F_asia"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_5_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_2_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_1_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_shorts_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
3:57:00 Deinitialized shape [Class: "I_soldier_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "BWA3_Rifleman_04_base"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "BWA3_Rifleman_04_Tropen"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_M_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_GL_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_AT_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_LAT_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_TL_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "I_crew_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
3:57:00 Deinitialized shape [Class: "BWA3_Rifleman_05_Tropen"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_medic_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_repair_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_exp_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_AA_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_AR_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "I_Soldier_lite_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
3:57:00 Deinitialized shape [Class: "B_T_ghillie_tna_F"; Shape: "a3\characters_f_mark\blufor\b_fullghillie_f.p3d";]
3:57:00 Deinitialized shape [Class: "B_ghillie_lsh_F"; Shape: "a3\characters_f_mark\blufor\b_fullghillie_f.p3d";]
3:57:00 Deinitialized shape [Class: "B_ghillie_sard_F"; Shape: "a3\characters_f_mark\blufor\b_fullghillie_f.p3d";]
3:57:00 Deinitialized shape [Class: "B_ghillie_ard_F"; Shape: "a3\characters_f_mark\blufor\b_fullghillie_f.p3d";]
3:57:01 Deinitialized shape [Class: "B_UAV_AI"; Shape: "a3\characters_f\common\invisibleman.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Officer_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_CombatLifeSaver_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Rifleman_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Grenadier_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Marksman_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "B_Soldier_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Rifleman_unarmed_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Rifleman_Fleck"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "B_soldier_UAV_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Rifleman_lite_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_Autorifleman_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_RiflemanG27_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_RiflemanG27_Fleck"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_AutoriflemanMG3_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:57:01 Deinitialized shape [Class: "BWA3_AutoriflemanMG5_Tropen"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:57:01 Deinitialized shape [Class: "B_T_Soldier_AR_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:57:01 Deinitialized shape [Class: "B_soldier_AR_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:57:02 Deinitialized shape [Class: "BWA3_AutoriflemanMG5_Fleck"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:57:10 c:\bis\source\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!

 

ich hoffe es hilft euch den Fehler zu finden.

 

MFG und kameradschaftlichen Grüßen

 

p.s. Schade das ich hier keine anhänge hochladen kann schon gar keine RPT sonst würde ich sie hier zur Verfügung stellen aber wenn ihr sie haben wollt sagt beschied.

und mal als Hinweis an alle anderen bug Melder ab und an ist es hilfreich die RPT einsehen zu können um bestimmte bugs oder fehler zu finden und zu beheben 😉

habe heute eine mission mit chaser beendet und beim RTB wurden wir freundlichst von einer SAM Site aus dem heli geschossen

 

problem: unter uns ist die folgemission gespawnt und der RTB war noch nicht abgeschlossen

 

ich denke die sollte erst spawnen sobald alle wieder in der base sind oder ?

https://pastebin.com/E4gKizA7

 

Scheinbar ein Problem mit den Redd'n'Tank's Signaturschlüsseln. Hab die neueste Version frisch vom Workshop gezogen.

Grüße,

bLue

Bug in bei vollständiger Zerstörung von Feindfahrzeug T-80 aus RHS Mod.

Wenn dieses Fahrzeug mit hohem Einsatz von Gewalt (heute beim Einsatz mit Kampfhubschrauber gesehen) zerstört wird, reisst es quasi den Turm von der Wanne. Hier allerdings fliegen DREI Türme weg wenn der Panzer platzt. Ich schätze (vermutlich) das es einige Fehler in die Logs wirft. Vielleicht sollte man diese mal prüfen und den T-80 ggf. aus der Feindconfig raus nehmen.

Zitat von Simon_Riley am Januar 21, 2019, 6:13 pm Uhr

Bug in bei vollständiger Zerstörung von Feindfahrzeug T-80 aus RHS Mod.

Wenn dieses Fahrzeug mit hohem Einsatz von Gewalt (heute beim Einsatz mit Kampfhubschrauber gesehen) zerstört wird, reisst es quasi den Turm von der Wanne. Hier allerdings fliegen DREI Türme weg wenn der Panzer platzt. Ich schätze (vermutlich) das es einige Fehler in die Logs wirft. Vielleicht sollte man diese mal prüfen und den T-80 ggf. aus der Feindconfig raus nehmen.

Hi Simon,

danke für deine Bugmeldung. Ich werde das prüfen und den defekten KPZ ggfs. entfernen.

Vielen Dank und  viele Grüße

Max

https://steamcommunity.com/profiles/76561198271538374/screenshot/952976711347514097

Beim Abschuss einer Russischen Ka-52 werden beim nutzen des Schleudersitzes von der Ki mehrere Fallschirme "gespamt"...
Möglicherweise schränkt das die Performance des Servers unter anderem auch ein. Infos sollten dem Bild zu entnehmen sein.

Gegebenenfalls könnte der Heli um den Mehrwert der Feinddarstellung nicht zu unterbrechen, durch die Mi-28 aus der RHSAFRF-Mod ersetzt werden.

PS: Der Heli ist ein reiner 2-Sitzer und dient nicht dem Transport von Falli-Trupps.